Phantom Physicalizations Reinterpreting Dreams Through Physical Representation

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Phantom Physicalizations Reinterpreting Dreams Through Physical Representation

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Publication 2-year master student thesis
Title Phantom Physicalizations Reinterpreting Dreams Through Physical Representation
Author(s) Olislagers, Vincent
Date 2012
English abstract
This thesis begins with a philosophical question: What if we could amplify our waking experience with the aesthetic qualities of dreams? Through a discourse on experiential dream related aspects in philosophy, design and daily life it examines what it means, and has meant, to dream, and how these qualities already permeate the physical world. I hypothesize that objects capable of representing dream related physiological data as physical output have the potential to amplify our waking experience. To formulate a set of considerations for the design of such objects, an ethnographic study of dream experience, comprising a survey, a cultural probe study and interviews, has been conducted. The text concludes by exploring how dream elements like ambiguity, synesthetic sensibility, and affective self-exploration may benefit interaction design, raising questions about how digital media can facilitate personal, meaningful experiences.
Publisher Malmö högskola/Kultur och samhälle
Pages 100
Language eng (iso)
Subject(s) interaction design
phenomenology
dreams
critical design
ludic design
arduino
ethnography
cultural probes
research through design
aesthetics
philosophy
design
interaction
Handle http://hdl.handle.net/2043/13945 (link to this page)

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