Designing a conceptual framework for reusable Alternate Reality Games

DSpace Repository

Designing a conceptual framework for reusable Alternate Reality Games

Show full item record

Files for download

Facebook

Simple item record

Publication 2-year master student thesis
Title Designing a conceptual framework for reusable Alternate Reality Games
Author(s) Stanescu, Robert
Date 2014
English abstract
The main drawback of Alternate Reality Gaming, compared to other genres, is that it lacks reusability; typically it cannot be played freely by anyone, anytime, anywhere. However, with the help of modern technology, especially in the mobile devices section, this can be overcome, at least to a certain extent. Therefore, we propose a conceptual framework built upon these challenges raised by other ARGs, a framework meant for game designers and developers that wish to create reusable ARGs, to add reusability to their own ARGs or even turn their digital games into a mixed experience. We designed it by reviewing relevant literature of past ARGs that had a reusable or a digital component, from which we have drawn conclusions and mixed them with our own ideas. Then we tested it iteratively by developing two prototypes and evaluating them through user feedback.
Publisher Malmö högskola/Teknik och samhälle
Pages 50
Language eng (iso)
Subject(s) alternate reality game, ARG, augmented reality, AR, conceptual framework
Handle http://hdl.handle.net/2043/17837 (link to this page)

This item appears in the following Collection(s)

Show full item record

Search


Browse

My Account

Statistics