Activity Flow Architecture - environment design in Active Worlds and EverQuest

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Activity Flow Architecture - environment design in Active Worlds and EverQuest

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Publication BookChapter
Title Activity Flow Architecture - environment design in Active Worlds and EverQuest
Author(s) Jakobsson, Mikael
Date 2007
Editor(s) von Borries, Friedrich; Walz, Steffen P.; Böttger, Matthias
DOI http://dx.doi.org/10.1007/978-3-7643-8415-9 (link to publisher's fulltext)
Publisher Birkhäuser Publishing
Host/Issue Space Time Play
ISBN 978-3-7643-8414-2
Pages 164-167
Language eng (iso)
Subject(s) Social interaction design
Virtual architecture
Humanities/Social Sciences
Research Subject Categories::SOCIAL SCIENCES
Handle http://hdl.handle.net/2043/5410 (link to this page)

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